大家好,给大家分享一下python简单小游戏代码100行,很多人还不知道这一点。下面详细解释一下。现在让我们来看看!
1、python 编写一个彩票游戏?
按照题目要求编写燃悔中的Python程序如下
import random
numlist=random.sample(range(0,10),5)
while numlist[0]==0:
numlist=random.sample(range(0,10),5)
num=int(”.join([str(i) for i in numlist]))
inputnum=int(input(“输入号:”))
bonus=0
count=0
if inputnum==num:
bonus=10000
else:
for i in set(str(inputnum)):
if int(i) in numlist:
count+=1
bonus=1000*count
print(“彩票号:%d” % num)
print(“奖皮山金:前唤%d元” % bonus)
(注意源代码的缩进)
2、请用PYTHON编一个小游戏,如五子棋,连连看,贪吃蛇,扫雷,计算器等等
按照题目要求编写燃悔中的Python程序如下
import random
numlist=random.sample(range(0,10),5)
while numlist[0]==0:
numlist=random.sample(range(0,10),5)
num=int(”.join([str(i) for i in numlist]))
inputnum=int(input(“输入号:”))
bonus=0
count=0
if inputnum==num:
bonus=10000
else:
for i in set(str(inputnum)):
if int(i) in numlist:
count+=1
bonus=1000*count
print(“彩票号:%d” % num)
print(“奖皮山金:前唤%d元” % bonus)
(注意源代码的缩进)
#!/usr/bin/python
from Tkinter import *
import random
class snake(Frame):
def __init__(self, master=None):
宴和改 Frame.__init__(self, master)
= [(0,0)]
id = []
= [ -1, -1 ]
id = -1
count = 10
= 500
= 3
self.speed = 500
= self.winfo_toplevel()
.resizable(False, False)
()
self.canvas = Canvas(self)
()
self.canvas.config(, ,relief=RIDGE)
self.drawgrid()
s =
id = self.canvas.create_rectangle([0][0]*s,[0][1]*s,
([0][0]+1)*s, ([0][1]+1)*s, fill="yellow")
id.insert(0, id)
self.bind_all("<KeyRelease>", self.keyrelease)
self.drawfood()
self.after(self.speed, self.drawsnake)
def drawgrid(self):
s =
for i in range(0, count+1):
self.canvas.create_line(i*s, 0, i*s, )
self.canvas.create_line(0, i*s, , i*s)
def drawsnake(self):
s =
head = [0]
new = [head[0], head[1]]
if == 1:
new[1] = (head[1]-1) % count
elif == 2:
new[0] = (head[0]+1) % count
elif == 3:
new[1] = (head[1]+1) % count
else:
new[0] = (head[0]-1) % count
next = ( new[0], new[1] )
if next in :
exit()
elif next == ([0], [1]):
.insert(0, next)
晌判 id.insert(0, id)
self.drawfood()
else:
tail = ()
id = ()
(id, (next[0]-tail[0])*s, (next[1]-tail[1])*s)
棚和 .insert(0, next)
id.insert(0, id)
self.after(self.speed, self.drawsnake)
def drawfood(self):
s =
x = random.randrange(0, count)
y = random.randrange(0, count)
while (x, y) in :
x = random.randrange(0, count)
y = random.randrange(0, count)
id = self.canvas.create_rectangle(x*s,y*s, (x+1)*s, (y+1)*s, fill="yellow")
[0] = x
[1] = y
id = id
def keyrelease(self, event):
if event.keysym == "Up" and != 3:
= 1
elif event.keysym == "Right" and !=4:
= 2
elif event.keysym == "Down" and != 1:
= 3
elif event.keysym == "Left" and != 2:
= 4
app = snake()
app.master.title("Greedy Snake")
app.mainloop()
贪食蛇
3、好玩的python代码
按照题目要求编写燃悔中的Python程序如下
import random
numlist=random.sample(range(0,10),5)
while numlist[0]==0:
numlist=random.sample(range(0,10),5)
num=int(”.join([str(i) for i in numlist]))
inputnum=int(input(“输入号:”))
bonus=0
count=0
if inputnum==num:
bonus=10000
else:
for i in set(str(inputnum)):
if int(i) in numlist:
count+=1
bonus=1000*count
print(“彩票号:%d” % num)
print(“奖皮山金:前唤%d元” % bonus)
(注意源代码的缩进)
#!/usr/bin/python
from Tkinter import *
import random
class snake(Frame):
def __init__(self, master=None):
宴和改 Frame.__init__(self, master)
= [(0,0)]
id = []
= [ -1, -1 ]
id = -1
count = 10
= 500
= 3
self.speed = 500
= self.winfo_toplevel()
.resizable(False, False)
()
self.canvas = Canvas(self)
()
self.canvas.config(, ,relief=RIDGE)
self.drawgrid()
s =
id = self.canvas.create_rectangle([0][0]*s,[0][1]*s,
([0][0]+1)*s, ([0][1]+1)*s, fill="yellow")
id.insert(0, id)
self.bind_all("<KeyRelease>", self.keyrelease)
self.drawfood()
self.after(self.speed, self.drawsnake)
def drawgrid(self):
s =
for i in range(0, count+1):
self.canvas.create_line(i*s, 0, i*s, )
self.canvas.create_line(0, i*s, , i*s)
def drawsnake(self):
s =
head = [0]
new = [head[0], head[1]]
if == 1:
new[1] = (head[1]-1) % count
elif == 2:
new[0] = (head[0]+1) % count
elif == 3:
new[1] = (head[1]+1) % count
else:
new[0] = (head[0]-1) % count
next = ( new[0], new[1] )
if next in :
exit()
elif next == ([0], [1]):
.insert(0, next)
晌判 id.insert(0, id)
self.drawfood()
else:
tail = ()
id = ()
(id, (next[0]-tail[0])*s, (next[1]-tail[1])*s)
棚和 .insert(0, next)
id.insert(0, id)
self.after(self.speed, self.drawsnake)
def drawfood(self):
s =
x = random.randrange(0, count)
y = random.randrange(0, count)
while (x, y) in :
x = random.randrange(0, count)
y = random.randrange(0, count)
id = self.canvas.create_rectangle(x*s,y*s, (x+1)*s, (y+1)*s, fill="yellow")
[0] = x
[1] = y
id = id
def keyrelease(self, event):
if event.keysym == "Up" and != 3:
= 1
elif event.keysym == "Right" and !=4:
= 2
elif event.keysym == "Down" and != 1:
= 3
elif event.keysym == "Left" and != 2:
= 4
app = snake()
app.master.title("Greedy Snake")
app.mainloop()
贪食蛇
先选取了6个自己认为值得玩味的python代码,希望对正在学习python的你有所帮助。
如下代码块可以用来计算执行特定代码所花费的时间。该算法会打乱列表元素的顺序,它主要会通过Fisher-Yates算法对新列表进行排序:不需要额外的操作就能交换两个变量的值。
Python做游戏。Pygame还是不错的,但只适合做小游戏。用Pygame写个植物大战僵尸还是可以的猜团。推荐教程用Python和Pygame写游戏空嫌。Python在游戏服务器方面也有应用。EVE这种游戏都大量用Python。
这里不再一股脑把数学知识全丢出来,我们边写代码边说理论。首先,确保你安装和导入了Tkinter,它是Python的标准GUI库,广泛应用于各种各样的项目和程序开发,在Python中使用Tkinter可以快速的创建GUI应用程序。
ant蚂蚁bagels百吉饼另外贪吃蛇,吃豆子都是可以的,直接代码就可以玩。Python包括随您的安装一起分发的大量标准库。标准库有一个称为Turtle的模块,这是一种向普通人介绍python编程的流行斗兆手方法。
简单好玩的编程代码如下所示:gsh=msgbox(已经准备好格式化,准备开始。
4、球球各位大神怎么用python写一个猜词小游戏的代码?
按照题目要求编写燃悔中的Python程序如下
import random
numlist=random.sample(range(0,10),5)
while numlist[0]==0:
numlist=random.sample(range(0,10),5)
num=int(”.join([str(i) for i in numlist]))
inputnum=int(input(“输入号:”))
bonus=0
count=0
if inputnum==num:
bonus=10000
else:
for i in set(str(inputnum)):
if int(i) in numlist:
count+=1
bonus=1000*count
print(“彩票号:%d” % num)
print(“奖皮山金:前唤%d元” % bonus)
(注意源代码的缩进)
#!/usr/bin/python
from Tkinter import *
import random
class snake(Frame):
def __init__(self, master=None):
宴和改 Frame.__init__(self, master)
= [(0,0)]
id = []
= [ -1, -1 ]
id = -1
count = 10
= 500
= 3
self.speed = 500
= self.winfo_toplevel()
.resizable(False, False)
()
self.canvas = Canvas(self)
()
self.canvas.config(, ,relief=RIDGE)
self.drawgrid()
s =
id = self.canvas.create_rectangle([0][0]*s,[0][1]*s,
([0][0]+1)*s, ([0][1]+1)*s, fill="yellow")
id.insert(0, id)
self.bind_all("<KeyRelease>", self.keyrelease)
self.drawfood()
self.after(self.speed, self.drawsnake)
def drawgrid(self):
s =
for i in range(0, count+1):
self.canvas.create_line(i*s, 0, i*s, )
self.canvas.create_line(0, i*s, , i*s)
def drawsnake(self):
s =
head = [0]
new = [head[0], head[1]]
if == 1:
new[1] = (head[1]-1) % count
elif == 2:
new[0] = (head[0]+1) % count
elif == 3:
new[1] = (head[1]+1) % count
else:
new[0] = (head[0]-1) % count
next = ( new[0], new[1] )
if next in :
exit()
elif next == ([0], [1]):
.insert(0, next)
晌判 id.insert(0, id)
self.drawfood()
else:
tail = ()
id = ()
(id, (next[0]-tail[0])*s, (next[1]-tail[1])*s)
棚和 .insert(0, next)
id.insert(0, id)
self.after(self.speed, self.drawsnake)
def drawfood(self):
s =
x = random.randrange(0, count)
y = random.randrange(0, count)
while (x, y) in :
x = random.randrange(0, count)
y = random.randrange(0, count)
id = self.canvas.create_rectangle(x*s,y*s, (x+1)*s, (y+1)*s, fill="yellow")
[0] = x
[1] = y
id = id
def keyrelease(self, event):
if event.keysym == "Up" and != 3:
= 1
elif event.keysym == "Right" and !=4:
= 2
elif event.keysym == "Down" and != 1:
= 3
elif event.keysym == "Left" and != 2:
= 4
app = snake()
app.master.title("Greedy Snake")
app.mainloop()
贪食蛇
先选取了6个自己认为值得玩味的python代码,希望对正在学习python的你有所帮助。
如下代码块可以用来计算执行特定代码所花费的时间。该算法会打乱列表元素的顺序,它主要会通过Fisher-Yates算法对新列表进行排序:不需要额外的操作就能交换两个变量的值。
Python做游戏。Pygame还是不错的,但只适合做小游戏。用Pygame写个植物大战僵尸还是可以的猜团。推荐教程用Python和Pygame写游戏空嫌。Python在游戏服务器方面也有应用。EVE这种游戏都大量用Python。
这里不再一股脑把数学知识全丢出来,我们边写代码边说理论。首先,确保你安装和导入了Tkinter,它是Python的标准GUI库,广泛应用于各种各样的项目和程序开发,在Python中使用Tkinter可以快速的创建GUI应用程序。
ant蚂蚁bagels百吉饼另外贪吃蛇,吃豆子都是可以的,直接代码就可以玩。Python包括随您的安装一起分发的大量标准库。标准库有一个称为Turtle的模块,这是一种向普通人介绍python编程的流行斗兆手方法。
简单好玩的编程代码如下所示:gsh=msgbox(已经准备好格式化,准备开始。
key = input(‘请输入一个单词:’)
description = input(‘输入单词描述:’)
chance = 5
mark = 5
print(‘现在开始游戏’)
print(description + ‘ ‘+’\t 这是单词的描述,请你输入这个单词: ‘)
for i in range(0, 5):
a = input(‘请你输入单岩竖词:’)
if a == key:
print(‘恭喜你答对了,您的分数%d’, mark)
else:
print(‘对不起,你打错了,你还有 %d 次机会,你粗历大的分数%d’ % (chance-1, mark-1))
if chance == 0:
print(‘很烂败抱歉,你已经没有机会了,最后得分%d’ % mark)
chance -= 1
mark -= 1
文章出处登录后可见!